MotoGP 20 Review

MotoGP 20 Review

Burning rubber, screeching tires and scratched knees is almost a given in MotoGP racing and with MotoGP 20, we get a chance to experience some of that from the comfort of our chairs. I have said it many times but, Milestone are masters in their craft when it comes to racing games of the two wheeled variety. From the exciting ME Supercross 3 to the RIDE series.

In the latest offering from Milestone, we get MotoGP 20 in all its glory. The first thing you will notice is the wealth of options laid out in front of you, from Career mode and Custom races to Multiplayer mode. Career mode has been given more attention to detail this time round and has a bit more depth to it also. When you start your MotoGP career you have 3 choices, MotoGP, Moto 2 and Moto 3. I selected to start in the Moto 3, and you are given a choice of personal managers or agents to see who you feel will best represent you throughout your career. Once you have made your choice you can then look at the contracts on offer and for what team you want to start with. Once you have signed on the dotted lines, then you can jump into the customisation option for your rider and bike.

MotoGP 20 Review

Once you have tinkered about with your rider and bike and making them a thing of beauty, it’s time to start hiring staff for your R&D departments. This is vital to keep you ahead of the pack or keep up with them as the team will keep improving your two-wheeled monster constantly improving throughout the season.

When you are starting your race weekend, you can go the whole hog and playthrough the 3 main sessions, there is practise, qualifying and of course race day. If you are not too pushed on what you do and just want to jump straight in, you can opt in for just going straight in to race day. You can also test out your bike setups and see which one suits your playstyle and find the balance between handling and speed to blast the pack and win. From the setup you will be able to choose which tires do use based off what is happening on the track. I’m not the most die-hard fan of the sport and basically chose the simple options and recommendations of my crew. However, for you die hard fans of the sport, you can really delve into the settings of your bike and get the best out of it.

If you had your fill of the Career mode and there is so much in there to do, you may want to stay. However, if you want to tinker about the menus and see what is on offer, you have the Custom races option. These vary from a Grand Prix, Time Trial and Championships. These modes are self-explanatory and do exactly what it says on the tin. There is also a Historic mode and it sees you taking up a challenge where you are rewarded with some new riders, legends of the sport that you can use in the Custom mode races.

When it comes to the multiplayer mode on MotoGP 20, it’s kind of the same as the rest of Milestones racing titles, and you get what is needed. You get to jump into a public match to race against the rest of the pack or create a private match and have some fun with friends. Race Director lets you build up your own races and choose what rules and so on you want in your race.

MotoGP 20 is aimed at all players regardless of their skill level and everyone is encouraged to play. There is something for everyone and there is driving aids/assists to help you feel less inadequate at the game. It does still take time to get use to the game and I had to have the braking system on auto to help me, until I got use to the gameplay mechanics. Once you get to grips with the game, you will find yourself improving all the time and shaving more seconds of your laps. The bikes can feel a bit off at the start, and that you are racing around on a wet sponge, sluggish. This is more evident when you are using the tuning options on the bike and how you can change it to fit your playstyle.

Visually MotoGP 20 is a thing of beauty on the right hardware, whether its on PC, PS4 PRO or Xbox One X. From the bikes to the tracks, everything looks nice and I feel the only let down that the riders themselves did not look like much, more like plastered on than anything else. But to be fair to Milestone, you do not see much of your riders’ face and spend most of the time on the bike. When you are in the pits the crew look a lot better than your rider does, and while its not game breaking or anything, it’s just a little niggling feeling that they have more life in them than you.

The racing action is amazing though, bikes weaving about trying to overtake one another, AI and you crashing into one another if you incorrectly time a turn or overtake manoeuvre and both of you go sliding across the track. The bikes screaming past one another with deafening realism, while you see all the riders leaning over the bikes to grab that turn as quick as possible. Then you will sometimes see them trying to control the bike in the wet if it starts to slip from under them. An added touch to the game is when you are in a tussle with other riders and you will see yourself or the AI riders throwing up their arms if you have done something not quite “legal” on the track.

Overall

MotoGP 20 is quite similar to most of Milestones racing games and its not always a bad thing. I’ve not played the other games in the series and this is my first time dipping my toe into the MotoGP world. The game is a lot of fun to play and with and even more so with friends and the only issues I found was that play on base consoles, you don’t always hit that 60fps mark. Also, the presentation is slightly lacking, but the on track action more than makes up for its short comings. This will definitely be a hit for the die-hard fans of the series and it will also introduce newcomers to an ever expanding world of racing.

GoG Rating:   8/10

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